On the good side: -nice sounds (the ambience scared me a bit) -the maps are (on some parts) identical to the ones in the original games On the bad side: -no interaction! Doors and lights are enough, though. (a camera system would be nice, and i'm also making a FNaF 1 map and it has cameras, or maybe add something breakable, like the drawings, it makes it more realistic) -poor textures (but it's fine, considering the age of the engine) -where are the tables!? (first map, no tables whatsoever in the dining room) -too many lights! (you could try to put the brightness down, it's not scary when it's bright, unless you're making a day version) -you could add a chair (the security guard can't stand all night, duh, or maybe he can who knows) It's a good thing that i ran into this, i was about to publish my Five Nights at Freddy's map. And if you ever do come with tables, add breakable hats onto them (just what i did, i named 32 hats). But still it's a good map pack. Feb 13, 2014 - Garry's mod on Scratch by stampylongnose1234. Just a note to 'New Scratchers', I'm sorry but you will not be able to play until. Download code. Just stiff Five Nights At Freddy's 1-2-3-4 Put all your projects in this studio. But, i can still upload mine version, is that OK? It's for Counter-Strike 1.6 (not a port to it, but rather my own version from scratch). EDIT: Oh, sorry, i didn't notice it was a beta, my fault. GameBanana is one of the oldest mod sites on the net. Sign up and maximize your browsing experience. • Subscribe: Get notified of new submissions like this. • Say Thanks: Show your appreciation - send modders points. • Post: Give modders your thoughts on their work. • Vote: Help your favorite modders win monthly awards. • Rate: Rate mods and help them stand out. • Flag: Alert moderators and warn members of problems with mods. • Watch: Get notified when mods are updated. Already a Bananite?
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